45 pinpoint damage may not seem that impressive these days, but even the modern king of PPFLD only does 50 pinpoint (with 10 splash). Third game on Canyon we got rolled again with 3 kills and then we got wiped. Supports heat, cooldown, duration, velocity and range multipliers for IS and clan mechs. First game we got fully wiped in a pug with 0 kills. This will reduce your pinpoint damage, but overall damage output will still be the same. So I use Pinpoint Front-Loaded Damage (PPFLD) as my label. There are 7 different sizes, ranging from mark I to mark VII, and they get better and bigger with each version. It’s the highest damage you can get from weapons that apply all the damage at once and don’t spread their damage over multiple components (with cERPPCs being the one exception due to their splash damage). Which weapons cause splash damage these days? As an OmniMech, it can use OmniPods from other Hellbringer variants for additional hardpoint variations. Simulates effects of mech quirks (see exceptions below). Next game we killed like 2 and got rolled. TableTop = 1:1 with 30 meters being 1 hex for range. Both teams are all over the place in this match. Elaborate if you . Any tips? Also splash damage for cERPPCs. PLS PLS PLS, PGI give us the old PPC back. It has been a few weeks since the Jagermech made its splash in the MWO scene. Only the Clans have them available during the game's time period (3050). Be aware of the latest MWO patch! Pinpoint alpha with some splash damage for good measure, jumpjetting for extra usability, and high mounts just to rub it in. Damage Codes []. The build runs 2 MRM30 for solid 60 splash damage and 6 Medium Lasers for 30 direct damage. if the attacker is in front of the target all ERPPC splash damage from a hit on the arm or leg affects the front ST armor. Best DPS achieved through innacurate weapons - RAC, MRM and LRM - or with boating of small weapons like AC2/SRM2. It may not be meta anymore, but I would be remiss not to discuss it in an article about the Highlander! Cockpit Shake. If you overheat, you have clicked too quickly. I've seen very few of them on the battlefield, ... it does 15 points of dammage and 5 points of splash damage to the LT, RT LL and RL so one lucky hit can do a insane 35 points of dammage. Good stuff. Damage spread for LBX (high priority) Exponential dropoff for cLRMs below min range (right now they do 0 damage below min range) Thats not a good deal. Since the max missile hardpoints you can have is 3, the Hellbringer really isn’t a great candidate for LRM boat, but it’s playable so I figured I’d include it. Greetings MechWarriors, Splash Damage Abuse: Splash damage in Living Legends goes through walls. The splash dmg is a bad joke. Not a great LRM boat, but it does the job and it has some backup firepower. The splash dmg is a bad joke. Currently Unsimulated Mechanics. So PGI destroyed one of the best weapons of the game. Thats not a good deal. But yeah, this is the old meta which doesn’t really even suck anymore. The recent MWO patch buffed their damage even further. I wait to see what develops to keep from getting isolated or swamped. 12 The Long Tom Cannon is a heavy artillery piece made famous by the Long Tom Carrier SPG. Forget about ballistics and PPCs. It’s fast, has plenty of jump jets, and can splash damage like nobody’s business. This weapon does a whopping 30 dammage over a decent sized splash, and can anhilate … The Long Tom was later adapted for use on 'Mechs. MercTech = Autocannons, Machine Guns, and Gauss Rifles deal twice the damage. For example ER-PPC hits the Right torso of a mech, it deals 10 to the RT and 2.5 to both the right arm and center torso resulting in a total of 15 damage. Focus on jumping, shooting, and falling back to … Thread in 'MechWarrior Online' started by raymund, Jul 17, 2013. My first Nighstar match with splash damage weapons - light PPCs and LB10X. PPC splash damage mostly just screws with electronics, while Long Toms are capable of killing several enemies at the same time with its massive damage and splash radius. As far as actually playing these builds…well, they’re poptarts. In the original Battletech the Clan ER PPC had a dmg of 15 for 15 heatpoints. Do you have faith that the developers can build MWO into a great Mechwarrior game? Medium Lasers will serve as your all-purpose weapons. Set them to chain fire (default hotkey BACKSPACE) and click twice slowly. ... What do you guys think of the Mad Cat in MWO? Best TTK weapons is precision projectile-based weapons like AC, Gauss rifles, PPC … The latest gamedata with stats for each mech, weapon and module PPC sniping or fire support is totally viable. Autocannons now have a 5 meter spread at their optimal range, and will damage up to 20% of normal damage at their max range. I have discovered these last weeks the CDA-3M with 2 PPC, and I just can stop playing it. MWO / NEWS / 2016 / 09 / UPDATES TO ENERGY DRAW PTS 12SEP2016; Updates to Energy Draw PTS 12-SEP-2016 by Alexander Garden in [ Announcements] on, Sep 12, 2016 5:00 PM UTC 125 comments. Then, as the range increases, so does the splash damage, eventually to where the weapon is dealing much more splash damage than actual pinpoint damage. Welcome to Civil War.. Or more accurately, welcome to the 3060s, where Inner Sphere technology finally catches up (kinda) with their Clan counterparts. Why you see using only 1 ER PPC as lackluster doesn't surprise me because the splash damage really sets it as being bad when only using one. === Cockpit Shake === Ballistic, missile and PPC weapons cause target 'Mech instability when they hit. The Clan ER-PPC does 10 damage to the component hit, plus 2.5 splash damage on up to two adjacent components. Jump to: navigation, search. No 7 vote(s) 21.9% Yes 22 vote(s) 68.8% MWO is already a great game. I was thinking, with the heat nerf of the ERPPC/PPC, I thought it would be neat if that weapon now did some splash damage. Ballistic, missile and PPC weapons cause target 'Mech instability when they hit. There are other ... MWO is unique though in that they can all watch you at the end of the match if you're the lone ... PPCs sitting on my MWO account, because I like being a walking meme. All your best MWO ... you need: Long range high pinpoint damage, close quarter punch, and above average survivability. 3 vote(s) Disenchanted with the developers of MWO? In MWO it only has 10 dmg for 15 heatpoints. This includes aim time and weapon accuracy, among other things. Overpenetration does not increase the damage a wea This page contains speculation on content or features that may be added to MWO in the future but has not been confirmed as complete or in development. PLS PLS PLS, PGI give us the old PPC back. This setup will quickly deliever damage, but enemy can twist away and splash it around, leading to lower TTK. SRMs are especially very good to deal the finishing blow, with the spread and the splash damage you may take both legs in a single shot if they're weak enough. Aiming is key! Can't even get 300 dmg on my Dire Wolf dakka boat before being destroyed by laser vomit peekers and LRM spam. In the original Battletech the Clan ER PPC had a dmg of 15 for 15 heatpoints. From MWO Wiki. Something along the lines of 270 or 180 meters. One of the first builds to be used on the Dire Wolf, the original Space Whale was a goddamn menace, and the the style has persisted ever since. Taking a walk in a Centurion in this one, this build is focused entirely around delivering massive bursts of damage to whatever it is up against. The thing is the Clan ER PPC is superior to the IS ER PPC in every way, I've had not a lot of experience with using only one of them, I run two of them with my Nova. So PGI destroyed one of the best weapons of the game. 521 1 Hellbringer Specs Hellbringer Hardpoints The HBR-Prime is the first Clan heavy 'Mech to feature ECM. Before there was Gauss Vomit, there was the Space Whale. MW5 = Damage follows closely to the damage their MW5 counterparts do along with the ranges. Finally, double SRM6 will be your melee range blaster. I even manage to reach 800 damage and 4 kills, which is a real performance for me. You will overheat instantly when attempting to fire both AC/20s at the same time. Each arm carries an ER PPC, while further firepower is provided by a Streak SRM 6 launcher, three Medium Lasers, and two Machine Guns. Page 3 of 3 - Yet Another Weapon Clan - posted in File topics: Only thing thats missing would be Clan Ferro...Otherwise, another fantastic mod from you cszolee - PGI should hire you. It has fallen out of favor due (in part) to its high exposure time, but it still has a simply ridiculous alpha, manageable weapon groups, and even some shielding ability. Weapon manufacturers measure the potency of their weapons against the BAR rating of whatever is being shot at, and how much damage the weapon does as a result of that shot to the body of the target, if the shot penetrates (note, the term penetrate is a very loose term, lasers melt things, and grenades explode things). Don't add just splash damage at any range, but have it in a "cone of effectiveness". At a reasonable range, the PPC does not have splash damage. But my favorite time to unload my missiles in the legs is when my opponent jumps (moving in straight line, offering his legs, free shot!). The best MWO Champion Hero Builds (H) Mechwarrior Online Builds. I am an old Battletech fan and I played all the Mechwarrior games. It has been a few weeks since the Jagermech made its splash in the MWO … ). But it got me thinking... does it already do splash damage? MWO Wiki - New pages [en] Tam001: ... i.e. The Hellbringer is a very widespread design developed by Clan Hell's Horses.However, due to its poor armor, the Hellbringer is often passed over for more robust OmniMechs. The latest patch for MechWarrior Online drops today, and while most patches are the usual crowd of minor tweaks and balance changes, today’s patch is a massive event that propels MWO into a new era in BattleTech.. This device is used to boost weapon effectiveness in combat. This ... i.e. This dominated the meta for a long time before ghost heat, and for good reason. if the attacker is in front of the target all ERPPC splash damage from a hit on the arm or leg affects the front ST armor. With the arrival of the clans and the almost complete disappearence of light mechs, it is just more easy to play this small bug as scout and support. In MWO it only has 10 dmg for 15 heatpoints. It’s a LRM boat. 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